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Dan Hatch
May 23, 2016
6 min read
IS IT HARD TO WRITE A GAME ENGINE? (PT 6)
(Part 6: Exceptionally good) Last time… The last post was quick run through of getting some input values, in that last post I vowed to...
Dan Hatch
May 21, 2016
6 min read
IS IT HARD TO WRITE A GAME ENGINE? (PT 4)
(Part 4: Get the message, eventually) Event-ually? Get it? Huh?? In the last post, I’d managed to get together a bare bones render...
Dan Hatch
May 20, 2016
5 min read
IS IT HARD TO WRITE A GAME ENGINE? (PT 3)
(Part 3: “So let’s go”) Let’s get this party started In the last post, I found a few nice libraries to do the heavy lifting of my game...
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