Dan HatchMay 23, 20166 min readIS IT HARD TO WRITE A GAME ENGINE? (PT 6)(Part 6: Exceptionally good) Last time… The last post was quick run through of getting some input values, in that last post I vowed to...
Dan HatchMay 21, 20166 min readIS IT HARD TO WRITE A GAME ENGINE? (PT 4)(Part 4: Get the message, eventually) Event-ually? Get it? Huh?? In the last post, I’d managed to get together a bare bones render...
Dan HatchMay 20, 20165 min readIS IT HARD TO WRITE A GAME ENGINE? (PT 3)(Part 3: “So let’s go”) Let’s get this party started In the last post, I found a few nice libraries to do the heavy lifting of my game...